Gearbox hires 16 SMU graduates to develop unannounced VR project


    Gearbox has supported the SMU Guildhall game development program in many ways since its funding in 2003.


    Gearbox Software has hired a new team of 16 SMU Guildhall graduates. Right after their graduation in May, they will participate in the research and development of an unannounced VR project, Guildhall announced.

    “The quality of the education and experience the Guildhall students have earned has motivated Gearbox Software Senior Producer, Brian Burleson, and myself to custom-build a new team around the 16 graduating Guildhall artists, programmers, designers and producers that will be joining a key Virtual Reality project this month at our headquarters in Frisco, Texas,” said Randy Pitchford, President, CEO and Co-Founder of Gearbox Software.

    The new Gearbox staff includes artists Devanshu Bishnoi, Nina Davis, Taylor Gallagher, Taylor McCart, and Mace Mulleady; designers Michael Feffer, Alexandre Foures, Steve Kocher, Jacob Lavender, and Sam Pate; producer Mario Rodriguez; and programmers Taylor Bishop, Nicholas Dorbin, Benjamin D. Gibson, Clay Howell, and K. Komal Shashank.

    When SMU Guildhall was founded in 2003, it was one of the first graduate video game development programs in the USA. It’s also known for its longstanding relationship with Gearbox. The studio had assisted with the program’s initial curriculum development and has already hired many of its alumni. Today, it’s one of the best schools for game development, ranking #1 among the Graduate Schools for Game Design by the Princeton Review.