You are working in the games industry and want to let people know about your projects? Then why don't you join our blog section, spread the word about your games and share your knowledge and help us create a vibrant community?
In Tomb Raider, Square Enix used a new approach for realistic hair for the first time. For the upcoming Deus Ex game, their studio Eidos Montreal improved this technology even further while still achieving good performance.
When Wargaming was pitching World of Tanks no one believed in the creators’ vision. Today the company is leading in the field of Free2Play and explains their learnings from five years of »World of«-games.