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Nintendo Switch

Nintendo to increase Switch production significantly

There is still a high demand for the Switch console.     Nintendo has ramped up the prodution for its hybrid console Switch. By the end of...
Level Design

5 Tips for efficient level design

In a 5 minutes-video, developer Jay AnAm gives valuable advice on how to work efficient and save time on level design.   Indie game developer Jay...
Pilgrim

New Pilgrim mod turns Fallout 4 into a horror game

Pilgrim sets a new athmosphere for Fallout 4.     Despite its postapocalyptic scenario and partly scary encounters, Fallout 4 is far from being a horror game....

Can’t Drive This!

Game jams are a true source of creative energy – something the Pixel Maniacs from Nuremberg can tell a thing or two about. After...
GCE

Game Connection Europe extends its call for speakers

Until June 5th, both staffers and people in charge can submit their talks to the GCE.   The organizers behind the Game Connection Europe (GCE) have...

Bandai Namco and Drecom launch HTML5 game developer BXD

The new studio will focus on developing free-to-play HTML5 browser games.   Japanese publisher Bandai Namco has teamed up with Drecom, a firm focused on social...
IGDA

IGDA announced partnership with Unity

Thanks to the partnership, IGDA members will receive discounts on Unity products.   The International Game Developers Association (IGDA) has joined forces with game engine creator...
MotoGP

Dorna Sport to create racing esport championship

In the long term, the MotoGP eSports tournament aims to become the "most important racing esports championship".   Dorna Sport, owner of the rights to MotoGp...
Village

Speed Level Design: Fantasy Village

In just 10 minutes, Vitaly Okulov created an athmospheric fairytale village in Unity.   3D artist Vitaly Okulov has shared a great speed level design video....
Halo Wars

How Ensemble Studios created the terrain of Halo Wars

During his presentation, Colt McAnils talks about the terrain creation for the original Halo Wars (2009).   Back at GDC 2009, Ensambles Studios developer Colt McAnlis...