Quo Vadis 2016 Weekly Recap: Talks and Panels #85-89

Quo Vadis

In our daily video recap we present to you every talk and panel of 2016’s Quo Vadis, one clip per day. You would enjoy a weekly collection rather than visiting us every day? Then check out our weekly video collection.

For those of you who do not have the time to visit makinggames.biz every day or rather just watch all five Quo Vadis 2016-clips of the week in one session, we came up with a weekly recap including the recent five talks and panels. Just click the links below to get to the videos #85-89, from 13th to 17th March 2017.

Day 3, Channel 4, Talk #3: “The Future Of Storytelling”

Day 3, Channel 4, Talk #4: “10 Rules For Breaking The Rules When Designing Games – Using Dogma Rules To Limit Your Design And Expand Your Creativity”

Day 3, Channel 4, Talk #5: “Designing Around Constraints In Superhot”

Day 3, Channel 4, Talk #6: “Art Directing In The Horror Game Genre”

Day 3, Channel 4, Talk #7: Designing Games From A Designers Perspective – Insight And Lessons Learned

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