After releasing a former game jam project on Ouya, Juicy Beast decided to port Toto Temple Deluxe to three consoles at the same time, which turned out to be a financial fail instead of a big success. Here is what the team learned after the release.
The team of Neocore Games calls themselves a traditional PC developer and still the team took the rocky road of porting their Hack’n’Slay Van Helsing to Xbox One. It was a rough journey but in the end it was worth it.
With the technology demo Back to Dinosaur Island, Crytek has impressively shown what impact VR can make thanks to the often-quoted immersion. We talked to Crytek's Director of Production who explains how the VR dinosaurs came into existence.
The team of KING Art Games published their adventure »The Book of Unwritten Tales 2« on ten platforms. What was still an unthinkable thing to do for a small studio a few years ago, is now indeed possible thanks to multiplatform engines like Unity.
It was only after Dungeons 2 had proved to be successful that the decision was made to adapt the strategy game to PS4. The technical team explains why Unity is a good choice for that and which technical issues PC developers may have to face.
We've been keeping a close eye on the tweets posted by members of the video game industry over the past week. Here are some of the best, coolest and funniest tweets - providing the occasional insight, too.